Interactive Storytelling, Kartoniert / Broschiert
Interactive Storytelling
- 18th International Conference on Interactive Digital Storytelling, ICIDS 2025, Saint Julian, Malta, December 1-5, 2025, Proceedings, Part I
- Publisher:
- María Cecilia Reyes, Frank Nack
- Publisher:
- Springer, 12/2025
- Binding:
- Kartoniert / Broschiert
- Language:
- Englisch
- ISBN-13:
- 9783032124074
- Item number:
- 12586164
- Volume:
- 468 Pages
- Weight:
- 703 g
- Format:
- 235 x 155 mm
- Thickness:
- 26 mm
- Release date:
- 1.12.2025
- Note
-
Caution: Product is not in German language
Other releases of Interactive Storytelling |
Price |
|---|---|
| Buch, Kartoniert / Broschiert, Englisch | EUR 54.75* |
Blurb
.- Understanding the Kaleidoscopic Nature of Interactive Digital Narratives through Repeat Experience.
.- An Architecture for Interactive Storytelling in the Domain of Care Training.
.- A Critical View on the Need for Adaptation and AI Services in IDN Authoring.
.- On Neuro-Game Design: A Connectionist Paradigm Shift.
.- What We Talk About When We Talk About Insights from Interactive Digital Narratives.
.- Interactive Digital Narratives to Represent Complexity: A Review.
.- A Distant Reading-Based Framework for the Evaluation of Screenplays.
.- Combining Experiential and Spatial Data for Immersive AR Narrative Creation: a Phased Methodology.
.- Killer on Board: Addressing the Narrative Paradox by Utilizing LLM-driven NPCs.
.- Level Up with a Story: A Scoping Review on Narratives in Serious Games for Children and Adolescents' Health.
.- Hierarchical Knowledge Graphs for Story Understanding in Visual Narratives.
.- Quantifying the Subjective- The Digital Character Believability Comparator Framework for NPC evaluation.
.- How do I respond? Evaluating Uncertainty representation in IDNs.
.- Iterative, Contextualized, AI-assisted Benchmarking of Generative AI Tools for the Design of Interactive Digital Narratives in 2025.
.- Distant Coding and the Future of Interactive Digital Narrative Pedagogy.
.- The Winged Kingdom: Interactive Storytelling for Biodiversity Awareness Through VR and AR Experiences inColombia.
.- Hacking Twine as a System: Implications of Extending State-Based Tracking Elements and Application Packag-ing for HTML-Based IDNs.
.- How Political Expression is Taking Place in Virtual Worlds: the case of Roblox.
.- Towards An Understanding of Materiality in Tangible Interactive Narratives.
.- Developing a Ludonarrative Engine for a Historical Site using Locative AR and Music: Psychogeography for Battle of the Boyne.
.- Kaleidoscopic AI: Hallucinations on the Verge of Creativity.
.- Interactive Digital Narrative and Structured Debate for Learning Ethics.
.- Dotyk´äce: Autoteatro-Inspired Digital Storytelling for Teenage Mobile Phone Use Reflection.
.- Immersive Storytelling for Co-Creation in XR: A Four-Dimension Framework.
.- Project Phoenix-- Resurrecting ASAPS, an Obsolete IDN Authoring System Using Generative AI.
.- Neolithic experiences: Approaching a complex topic through IDNs using GenAI.
.- Designing Multispecies Futures through Speculative Fiction and Interactive Narratives.