Computers and Games
Computers and Games
Buch
- International Conference, CG 2022, Virtual Event, November 22¿24, 2022, Revised Selected Papers
- Herausgeber: Cameron Browne, Jonathan Schaeffer, Akihiro Kishimoto
- Springer International Publishing AG, 05/2023
- Einband: Kartoniert / Broschiert, Paperback
- Sprache: Englisch
- ISBN-13: 9783031340161
- Bestellnummer: 11507644
- Umfang: 204 Seiten
- Nummer der Auflage: 23001
- Auflage: 1st ed. 2023
- Gewicht: 318 g
- Maße: 235 x 155 mm
- Stärke: 12 mm
- Erscheinungstermin: 24.5.2023
- Serie: Lecture Notes in Computer Science - Band 13865
Achtung: Artikel ist nicht in deutscher Sprache!
Klappentext
This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22 24, 2022.The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.